

The shipment is made immediately by e-mail, or you can download the file from your profile on our website from the order tab. You will get access to the digital platform account in the form of a login and password along with a pdf manual. We are not responsible for any actions of third parties (including buyers) on the account received. The store does not sell digital products in the form of software, but only provides a login and password to the digital platform account.

You can check all the hardware requirements of interesting titles on the official website of the platform on which the game is located. The account is for collector's purposes only. Accounts are shared, which means that they are used by other Buyers. The data cannot be changed on the accounts (e-mail / password / login - account is secured, preventing this). Platform account mode: Offline.

You’ve long been able to download demos on Steam if the studio/publisher wanted it, and free weekends have also been here for ages, but for a while now the accepted practice on the platform has been buy a game, play it for a bit and if you don’t like it within the first two hours, you can just refund it and get your money back. Like this! Steam has long been a battleground for this kind of stuff. The 22 Best Games For The Nintendo Switch The 15 Best Games For Sony's PlayStation 5 Whether that’s right or not, I don’t have the bandwidth for today-the idea that you could get a refund for a bad movie is laughable, but then, movies don’t cost $70, and what even is a “bad” game anyway?-but regardless, I’ve always been fascinated by the systems and processes companies have tried over the years to help sell their games. From the demo discs of old to the subscription models of today, publishers and shopfronts have had to wrestle with the idea that a lot of people only want to spend money on games they’ll enjoy. The ability to try before you buy has been a thorn in gaming retail’s side for generations.
